matus_ace |
Redaktor pridal na kinemu 65 noviniek.
NOVINKY |
- Deus Ex and Beyond: Warren Spector Discusses Evolution and Challenges [19.12.2024]
- Fallout and Beyond: Brian Fargo's Journey in Gaming [11.11.2024]
- Axel Torvenius Reveals the Secrets Behind Indiana Jones and The Great Circle [1.11.2024]
- From Show to Game: Jonathan Rush Reflects on the Influx of New Players to Fallout 76 [31.10.2024]
- How NHL 25 Balances New Features with Core Gameplay: Developers Reveal Key Challenges [23.10.2024]
- Casper Van Dien on Embracing Johnny Rico in Starship Troopers: Extermination – 'A Dream Come True!' [27.9.2024]
- How Real-World Events Shaped the Story and Content of S.T.A.L.K.E.R. 2 [20.9.2024]
- Starfield’s ‘Shattered Space’ Expansion Promises Darker Tones and New Challenges [10.9.2024]
- The Remastered Beauty of Broken Sword 1 and the Advent of Broken Sword 6 [29.8.2024]
- Turning Criticism into Improvement: How CD Projekt RED Rebounded After Cyberpunk 2077's Launch [26.7.2024]
- Unveiling Baldur's Gate 3: The Art of Crafting an Acclaimed RPG [12.7.2024]
- Sonic Alchemy: Crafting the Musical Universe of Remedy Games - An Interview with Composer Petri Alanko [10.6.2024]
- Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment [29.5.2024]
- Brothers: A Tale of Two Sons Remake Honors Legacy While Embracing Innovation [22.2.2024]
- Crafting the Perfect Atmosphere for Games - Insights from Martin O'Donnell [8.2.2024]
- LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry [6.2.2024]
- The Creative Evolution of Sam Barlow: From AAA Franchises to Innovative FMV Games [17.1.2024]
- Ulf Andersson and Simon Viklund Discuss GTFO's Conclusion and Tease the World of Den of Wolves [8.12.2023]
- Tekken 8 Unleashes Revolutionary Graphics and Dynamic Heat System [12.11.2023]
- Inside the Making of Warhammer Age of Sigmar: Realms of Ruin [23.10.2023]
- Gareth Coker Discusses the Art of Creating Enchanting Video Game Soundtracks [18.10.2023]
- Evolution of Animation: From Knockout Kings to Marvel's Spider-Man 2 - An Interview with Animation Director Robert Coddington [18.9.2023]
- Game Designer Tom Hall Reflects on Early Days, Doom's Inspiration, and Envisioning the Future of Gaming [13.9.2023]
- Outsourcing, porting and the difference in rendering between game and film [12.9.2023]
- Final Fantasy XIV's Yoshi-P Reflects on a Decade of Lessons, Storytelling, and Player Engagement [6.9.2023]
- In Mortal Kombat 1, what did Liu Kang screw up in the new universe? [5.9.2023]
- Former Game Designer Cliff Bleszinski Launches New Comic Book "Scrapper" - Bridging the Worlds of Video Games and Comics [8.8.2023]
- Final Fantasy XIV Fan Festival: A Celebration of Passion, Surprises, and Unforgettable Performances [3.8.2023]
- Game Director John Johanas Discusses the Creation of Hi-Fi Rush and its recent update [14.7.2023]
- Adventure: The Pioneering Game That Shaped an Industry [3.7.2023]
- Interview with Frank Klepacki, the Soundtrack Maestro of Command & Conquer [30.6.2023]
- The new Layers of Fear is laying the groundwork for exciting new projects [8.6.2023]
- Text-based RPG 'We. The Refugees' Tackles a Challenging Topic [20.5.2023]
- Hidetaka SWERY65 Suehiro on his unique work and inspirations [10.3.2023]
- Bartosz Sztybor on creating Cyberpunk: Edgerunners [23.12.2022]
- Divine Knockout has to be fun, and it has to be for everyone [22.11.2022]
- Sonic Frontiers is supposed to bring the series into the modern era [22.11.2022]
- Lindsay Thompson on animating Ratchet, Rivet and Spider-Man [27.7.2022]
- Teenage Mutant Ninja Turtles: Shredder’s Revenge marks a return to the era of Konami classics [23.5.2022]
- Trek to Yomi is a blend of historically accurate Edo period and Shinto mythology [3.5.2022]
- How Does the Russian Invasion of Ukraine Affect Frogwares? [24.2.2022]
- Martha is Dead is a very different kind of horror [7.2.2022]
- Frostpunk 2 is set in a world, where survival is far from granted [30.8.2021]
- Interview with MegaDev Managing Director Rob Maroschik about cheat/trainer app Plitch [12.5.2021]
- Interview with Baldur's Gate 3 systems designer Martin Strapko [22.4.2021]
- Peter Hu (Diablo 2, Torchlight, Marvel Heroes...) on CCG Mythgard [17.4.2021]
- Creating Czechoslovak branch for World of Tanks Blitz [24.3.2021]
- Creators of Destruction AllStars on their inspirations and future of the game [11.3.2021]
- Interview: Napoleon Smith III on bringing the Atari Hotels vision to life [12.2.2021]
- Interview: Director Joshua Tsui on his documentary Insert Coin [30.11.2020]
- Wargaming's Max Chuvalov on the next 10 years of World of Tanks [23.9.2020]
- Crytek didn't want fans to wait any longer for Crysis Remastered [18.9.2020]
- Watch Dogs Legion creative director on Brexit, Play as Anyone and nextgen enhancements [17.7.2020]
- The past, the present and the future of World of Tanks Blitz [15.7.2020]
- Intellivision Amico is a really different type of console [9.7.2020]
- Sherlock Holmes: Chapter One - unknown face of the well-known detective [1.7.2020]
- LEGO Star Wars: The Skywalker Saga má dátum vydania [8.5.2020]
- The Last of Us Part II - story trailer [6.5.2020]
- Can playing video games help in treating mental illnesses? [8.9.2019]
- Interview: What kind of message are Tamarin developers trying to convey with this game? [19.5.2019]
- Interview about upcoming tactical game Counter Terrorist Agency [25.4.2019]
- Goichi Suda on Travis Strikes Again, possible ports for Switch, and Killer7 sequel [8.1.2019]
- Herečka Alicia Vikander sa ukazuje na fotkách z nakrúcania Tomb Raidera [16.2.2017]
- Kultová Apokalypsa od Coppolu sa dočká videohernej adaptácie [30.1.2017]
- Quantum Break [6.4.2016]
- Jay a Mlčanlivý Bob sa môžu dočkať vlastnej hry [24.2.2016]
- Fallout and Beyond: Brian Fargo's Journey in Gaming [11.11.2024]
- Axel Torvenius Reveals the Secrets Behind Indiana Jones and The Great Circle [1.11.2024]
- From Show to Game: Jonathan Rush Reflects on the Influx of New Players to Fallout 76 [31.10.2024]
- How NHL 25 Balances New Features with Core Gameplay: Developers Reveal Key Challenges [23.10.2024]
- Casper Van Dien on Embracing Johnny Rico in Starship Troopers: Extermination – 'A Dream Come True!' [27.9.2024]
- How Real-World Events Shaped the Story and Content of S.T.A.L.K.E.R. 2 [20.9.2024]
- Starfield’s ‘Shattered Space’ Expansion Promises Darker Tones and New Challenges [10.9.2024]
- The Remastered Beauty of Broken Sword 1 and the Advent of Broken Sword 6 [29.8.2024]
- Turning Criticism into Improvement: How CD Projekt RED Rebounded After Cyberpunk 2077's Launch [26.7.2024]
- Unveiling Baldur's Gate 3: The Art of Crafting an Acclaimed RPG [12.7.2024]
- Sonic Alchemy: Crafting the Musical Universe of Remedy Games - An Interview with Composer Petri Alanko [10.6.2024]
- Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment [29.5.2024]
- Brothers: A Tale of Two Sons Remake Honors Legacy While Embracing Innovation [22.2.2024]
- Crafting the Perfect Atmosphere for Games - Insights from Martin O'Donnell [8.2.2024]
- LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry [6.2.2024]
- The Creative Evolution of Sam Barlow: From AAA Franchises to Innovative FMV Games [17.1.2024]
- Ulf Andersson and Simon Viklund Discuss GTFO's Conclusion and Tease the World of Den of Wolves [8.12.2023]
- Tekken 8 Unleashes Revolutionary Graphics and Dynamic Heat System [12.11.2023]
- Inside the Making of Warhammer Age of Sigmar: Realms of Ruin [23.10.2023]
- Gareth Coker Discusses the Art of Creating Enchanting Video Game Soundtracks [18.10.2023]
- Evolution of Animation: From Knockout Kings to Marvel's Spider-Man 2 - An Interview with Animation Director Robert Coddington [18.9.2023]
- Game Designer Tom Hall Reflects on Early Days, Doom's Inspiration, and Envisioning the Future of Gaming [13.9.2023]
- Outsourcing, porting and the difference in rendering between game and film [12.9.2023]
- Final Fantasy XIV's Yoshi-P Reflects on a Decade of Lessons, Storytelling, and Player Engagement [6.9.2023]
- In Mortal Kombat 1, what did Liu Kang screw up in the new universe? [5.9.2023]
- Former Game Designer Cliff Bleszinski Launches New Comic Book "Scrapper" - Bridging the Worlds of Video Games and Comics [8.8.2023]
- Final Fantasy XIV Fan Festival: A Celebration of Passion, Surprises, and Unforgettable Performances [3.8.2023]
- Game Director John Johanas Discusses the Creation of Hi-Fi Rush and its recent update [14.7.2023]
- Adventure: The Pioneering Game That Shaped an Industry [3.7.2023]
- Interview with Frank Klepacki, the Soundtrack Maestro of Command & Conquer [30.6.2023]
- The new Layers of Fear is laying the groundwork for exciting new projects [8.6.2023]
- Text-based RPG 'We. The Refugees' Tackles a Challenging Topic [20.5.2023]
- Hidetaka SWERY65 Suehiro on his unique work and inspirations [10.3.2023]
- Bartosz Sztybor on creating Cyberpunk: Edgerunners [23.12.2022]
- Divine Knockout has to be fun, and it has to be for everyone [22.11.2022]
- Sonic Frontiers is supposed to bring the series into the modern era [22.11.2022]
- Lindsay Thompson on animating Ratchet, Rivet and Spider-Man [27.7.2022]
- Teenage Mutant Ninja Turtles: Shredder’s Revenge marks a return to the era of Konami classics [23.5.2022]
- Trek to Yomi is a blend of historically accurate Edo period and Shinto mythology [3.5.2022]
- How Does the Russian Invasion of Ukraine Affect Frogwares? [24.2.2022]
- Martha is Dead is a very different kind of horror [7.2.2022]
- Frostpunk 2 is set in a world, where survival is far from granted [30.8.2021]
- Interview with MegaDev Managing Director Rob Maroschik about cheat/trainer app Plitch [12.5.2021]
- Interview with Baldur's Gate 3 systems designer Martin Strapko [22.4.2021]
- Peter Hu (Diablo 2, Torchlight, Marvel Heroes...) on CCG Mythgard [17.4.2021]
- Creating Czechoslovak branch for World of Tanks Blitz [24.3.2021]
- Creators of Destruction AllStars on their inspirations and future of the game [11.3.2021]
- Interview: Napoleon Smith III on bringing the Atari Hotels vision to life [12.2.2021]
- Interview: Director Joshua Tsui on his documentary Insert Coin [30.11.2020]
- Wargaming's Max Chuvalov on the next 10 years of World of Tanks [23.9.2020]
- Crytek didn't want fans to wait any longer for Crysis Remastered [18.9.2020]
- Watch Dogs Legion creative director on Brexit, Play as Anyone and nextgen enhancements [17.7.2020]
- The past, the present and the future of World of Tanks Blitz [15.7.2020]
- Intellivision Amico is a really different type of console [9.7.2020]
- Sherlock Holmes: Chapter One - unknown face of the well-known detective [1.7.2020]
- LEGO Star Wars: The Skywalker Saga má dátum vydania [8.5.2020]
- The Last of Us Part II - story trailer [6.5.2020]
- Can playing video games help in treating mental illnesses? [8.9.2019]
- Interview: What kind of message are Tamarin developers trying to convey with this game? [19.5.2019]
- Interview about upcoming tactical game Counter Terrorist Agency [25.4.2019]
- Goichi Suda on Travis Strikes Again, possible ports for Switch, and Killer7 sequel [8.1.2019]
- Herečka Alicia Vikander sa ukazuje na fotkách z nakrúcania Tomb Raidera [16.2.2017]
- Kultová Apokalypsa od Coppolu sa dočká videohernej adaptácie [30.1.2017]
- Quantum Break [6.4.2016]
- Jay a Mlčanlivý Bob sa môžu dočkať vlastnej hry [24.2.2016]